All the chess scenes were built in Adobe Dimension, with 3D models drawn from around the internet (including the extensive free library https://archive3d.net). I also created many of the objects using the 3D tools in Photoshop, including Boudicca’s chariot shown here.
![chess-how-2](https://photoshop.london/wp-content/uploads/2021/06/chess-how-2.jpg)
The wheels of Boudicca’s chariot were created as simple Shape objects in Photoshop. The assembly was then extruded to make the 3D wheels.
![chess-how-3](https://photoshop.london/wp-content/uploads/2021/06/chess-how-3.jpg)
The chariot started as a Shape drawn on a new layer with the Pen tool.
![chess-how-1](https://photoshop.london/wp-content/uploads/2021/06/chess-how-1.jpg)
The chariot outline was turned into a 3D object and extruded to give it depth. A slight Taper made the chariot wider at the top, and a Vertical Bend made the curve.
![chess-how-4](https://photoshop.london/wp-content/uploads/2021/06/chess-how-4.jpg)
Here’s the assembled chariot in Photoshop. The axle was added as a simple cylinder object.
![chess-how-5](https://photoshop.london/wp-content/uploads/2021/06/chess-how-5.jpg)
Here’s the scene assembled in Adobe Dimension, with a brass texture applied to the chariot…
![Boudicca](https://photoshop.london/wp-content/uploads/2021/06/Boudicca.jpg)
…and here’s the final rendered image.